Mr. Nutz: Hoppin' Mad

From Sega Retro

MrNutsHoppinMad title.png

Mr. Nutz: Hoppin' Mad
System(s): Sega Mega Drive
Publisher: Ocean Software
Developer: Neon Software
Planned release date(s): 1995-04[1], 1995-05[2], 1995-06[3][4], 1995-08[5]
Genre: Action
Number of players: 1
Status of prototype(s): Source code leaked, later compiled by fans
Sound driver: A.U.D.I.O.S. Wave Slave MD

This short article is in need of work. You can help Sega Retro by adding to it.


Mr. Nutz: Hoppin' Mad, intended to be known as Mr. Nutz 2, is a "sequel" to Mr. Nutz, developed by Neon Software and published by Ocean Software for the Amiga in 1994. It was due to be ported to the Sega Mega Drive, however this port was cancelled for unknown reasons. Had it been released, it would have arrived in Europe around April of 1995. Like its predecessor, no North American or Japanese Mega Drive versions were planned.

Gameplay

History

Mr. Nutz: Hoppin' Mad began life as an Amiga game called Timet the Flying Squirrel. Originally slated for an April 1993 release (with Mega Drive and Super NES versions to follow), it would have been published by German company Kaiko[6], however the project never made it to market. Instead, the game was picked up by Ocean Software, with the main character changed to resemble Ocean's "Mr. Nutz" character, due to star in his own eponymous game.

Being developed by a completely separate studio in Neon Software, Hoppin' Mad is a much faster game than Ocean's Mr. Nutz, inspired by Sonic the Hedgehog and Super Mario World, as opposed to the is a slower-paced adventure of Ocean's effort. While on the Amiga, Hoppin' Mad was not marketed as a direct sequel, the Mega Drive version was frequently referred to as Mr. Nutz 2. It is not known whether Mr. Nutz: Hoppin' Mad or Mr. Nutz 2 would have been the game's final name; an almost complete prototype suggests the former, but most press coverage uses Mr. Nutz 2.

Despite having likely entered development first, Hoppin' Mad's console releases were scrapped, likely because delays saw both it and Ocean's Mr. Nutz set to be released in early 1995. Hoppin' Mad did, however, make it to the press for review, and Mean Machines Sega suggested it would be sold for £44.95 in the UK[1].

Uncompiled source code of the game was leaked onto the internet in 2009. This was later compiled in 2012 to create a mostly finished prototype of the game using the Amiga title Mr. Nutz: Hoppin' Mad. No build with a Mr. Nutz 2 title has been preserved.

Magazine articles

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[7]
GamesMaster (UK) PAL
50
[8]
Games World: The Magazine (UK) PAL
78
[9]
Hobby Consolas (ES) PAL
60
[10]
MAN!AC (DE) PAL
58
[11]
Mega Fun (DE) PAL
62
[12]
Mean Machines Sega (UK) PAL
84
[1]
Sega Magazin (DE) PAL
64
[13]
Sega Power (UK) PAL
65
[14]
Sonic the Comic (UK) PAL
80
[15]
Todo Sega (ES)
70
[16]
Tricks 16 bit (RU)
78
[17]
Video Games (DE) PAL
48
[18]
Sega Mega Drive
66
Based on
13 reviews

Mr. Nutz: Hoppin' Mad

Main article: Mr. Nutz: Hoppin' Mad/Magazine articles.

Artwork

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
 ?
CRC32 237fb077
MD5 b74864b53a7df70ef353171d6cd55c7f
SHA-1 b6277f7488244d03b1882910ef25b1db4e8d0ba3
1MB Compiled source code Best version; works on hardware Download.svg (685 kB) (info)

References


Mr. Nutz: Hoppin' Mad

MrNutsHoppinMad title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception


Sega Mega Drive
Prototypes: Prototype